Week 8
This week I reviewed my work so far and talked to my lecturer about my FMP. He told me to firstly grey box my area in Unity or Unreal and to also try to understand my character more and create a character and story surrounding them.
So This week I managed to Model, Unwrap and texture:
Modular shelves
Card machine
Sink
to Model and Unwrap:
Coffee table
to Model:
Coffee machine
I haven't managed to texture the walls.
I also reworked my plant pots to be less sharp and more smooth.
User journey:
create a journey for your character.
define more about the character. What they look like and how they operate.
Bullet point it all.
How does the character buy a drink, use a toilet, how do they eat/drink.
Feet for eating/feeding
Top half/ above head is leaves.
Mouth is used to talk and to transfer pollen.
Advanced enough to enjoy leisure.
Look at how native Indians use feathers and take that with petals.
Soil and water will be the main sellers in the café.
What is the use for the café?
Work
Dating
Just casual leisure
For next week:
Greybox in unity/unreal
Table for lounge area (Model, Unwrap, Texture)
Coffee machine (Unwrap)
Walls (Model, Unwrap, Texture)
Start PWP for WIP 2
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